Point3D class is used for Point3D creations and manipulations.
Point3D(float x, float y, float z, Point *decorated=nullptr)
Construct a new Point 3D object.
float z
Point's z coordinate.
void setZ(float z)
Set the Point's z coordinate value.
float getZ(void)
Get the Point's z coordinate value.
Point class is used for point creations and manipulations.
const Point * decorated
A pointer to Point.
float x
Point's x coordinate.
float y
Point's y coordinate.