Point class is used for point creations and manipulations.
const Point * decorated
A pointer to Point.
float x
Point's x coordinate.
Point(float x, float y, Point *decorated=nullptr)
Construct a new Point object.
void setY(float y)
Set the Point's y coordinate value.
float getY(void)
Get the Point's y coordinate value.
float y
Point's y coordinate.
~Point(void)
Destroy the Point object.
float getX(void)
Get the Point's x coordinate value.
void setX(float x)
Set the Point's x coordinate value.
const Point * getDecorated(void)
Get the pointer to Point used to check if that's a "decorated" Point.